Not sure what to do next? What's next is a short list of things worth doing right now, picked for you: a call for help two jumps out, a derelict to cut open next door, a contract ready to hand in, a buyer who pays more for what's in your hold. It looks at where you are, what you fly, what you carry and who you've worked for, and it changes as the Reach does.
Steps
- Open What's next from the Commbar. Open What's nextPlay to try this
- Read the top card: what it is, how far, how long it has left and what it pays.
- Press its action, for example Slip there or Set destination, and go.
- Not interested? Open a line's ⋯ menu (or right-click it) and pick Not now.
Reading the board
- Vela's line sits on top: one sentence from your ship mind about the sector, like a call for help nearby, a full hold or a quiet night.
- The top card is the best thing to do now. It shows how far it is in jumps, a ring that drains as its time runs out, its own meter (a hauler's hull, an event's progress, your hold), the pilots already there, what it pays and one action.
- The rest are one-line rows under Here, Nearby (one to three jumps), Coming up (starts later) and Further out. Click a row to run its action.
- Things you can't reach before they end, or more than six jumps away, aren't listed. Something on the route you've plotted ranks higher, because it costs you no detour.
What it lists
| Kind | Example |
|---|---|
| Distress calls | "Distress call 2 jumps out, 4 min left" |
| Derelicts, hauler ambushes and comets | "Derelict adrift in Kestrel" |
| World events and ops | "Bounty hour starts in 20 min" |
| Weather | A meteor shower worth flying into, or a calm system next door when a storm sits on yours |
| Gauntlet rifts | A rift you can run, in this system |
| Agents and contracts | An agent with work for your standing, or a contract ready to hand in or due soon |
| Your hold | "Your hold is full; ferrium sells 18% higher at Aurelis" |
| Your record | "3 more to earn Bounty Hunter" |
The undock card
Each time you undock, a small What's next card shows the top few lines once, a moment after you leave the station. It never shows while you're being shot at, targeted or tackled, and it goes away on its own after a while. Use a line, press See all for the full board, or close it until your next undock. Drag it by its title to move it.
