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Aurelian ReachLantern ReachCore space

Lumine

Lumine is a junction with 3 Span gates, to Mirine, Aeleth and Liria.

Order rating
0.7Core
Jumps from Aurelis
Planets
Stations
Open on the mapLumine Star · radius 630,000 km

Celestialsnominal orbits

  1. Lumine Star630,000 km radius
  2. Lumine Iabout 0.4 AU · small world
  3. Lumine IIabout 0.9 AU · small worldLumine II Belt
  4. Lumine IIIabout 1.8 AU · giantLumine III StationLumine III Belt
  5. Lumine IVabout 4 AU · giant
  6. Lumine Vabout 8.5 AU · giant

Span gates3 routes

Shortest route from Aurelis

  1. Aurelis
  2. Solenne
  3. Morrow
  4. Liria
  5. Lumine

Order and threatsCore rules

Warden Patrol frigates orbit every station, and a Warden Sentinel holds each Span gate. A Vorr Dray hauler runs ore from the first belt to the station under their guard.

Cartel Cutters roam the system in small groups.

1 to 2 Cartel hideouts sit 1 to 4 AU from the star.

Ore2 belts

The asteroids in these belts hold Ferrox and Silvanite, the ore of Core space.

  • Ferrox100 units refine into 400 Ferrium and 20 Silvane17 LUMbase per unit
  • Silvanite100 units refine into 150 Ferrium and 90 Silvane18 LUMbase per unit

Agentsnone stationed here

No open channel

No agent keeps an office in Lumine yet. The nearest agents are at Morrow I Station, 2 jumps away.

Region · Lantern Reach constellation

Aurelian Reach

The Aurelian Reach is the Charter’s home and the start of every pilot’s career. Order holds around Aurelis and the Veyra trade hub, then falls away past Kestrel toward Nyx and the Cinder warzone.

Show the Aurelian Reach on the map