The Reach is wide and pilots are spread thin. Ops are a few moments a day when everyone is pointed at the same place: a Warden convoy that needs an escort, a mining rush with a rich belt for an hour, a bounty hour when pirate bounties pay more. Community projects are goals every pilot feeds, and when one is done it changes the Reach for everyone.
Steps
- Open the Ops window from the Ops button on the Commbar. Open OpsPlay to try this
- Find today's ops. Times are in your local time, and the strip at the top shows today's prime time, the hours when most pilots are online.
- Press Route to plot a course to an op's system, or turn on Remind me to get a notification on your phone 15 minutes before it starts.
- Switch to Projects to see the community project, how far along it is, and what it needs.
The ops
- Convoy escort: a Charter freighter leaves its station with Warden escorts and crosses several systems. Pilots in the system when it docks safely are paid for the escort.
- Mining rush: a Rush Belt opens in the op's system for an hour, with large asteroids holding far more ore than usual. It closes at the end, with whatever is left in it.
- Bounty hour: NPC bounties pay more for an hour, in the op's region or across the Reach.
Five minutes before an op starts, and again when it begins, every pilot gets a short notice. The Star Map marks live and upcoming ops under their system when the Events layer is on.
Other pilots nearby
When you fly alone, a small card now and then tells you where other pilots are and what they're doing: "3 pilots are mining in Kestrel", "A fleet is forming for the convoy", or "Mining rush starts in 12 min". Plot route takes you there. Not now hides it for an hour, and Stop these turns the cards off. You can turn them back on in Settings, under Interface, with Point me to other pilots.
The cards only use counts that anyone could see by visiting: how many pilots are in a system and roughly what they're doing. They never name anyone.
Community projects
A project asks the Reach for something: a delivery of minerals at a station, NPC kills, scans or ore mined anywhere. The bar fills as pilots contribute.
- Delivering: dock at the project's station with the item in your item hangar, open Ops → Projects, enter a quantity and press Deliver. The items leave your hangar for good.
- Milestones: at 25, 50, 75 and 100 %, every pilot who has given at least the minimum is paid LUM.
- Completion: the Reach changes. The first project, the Aurelis Refinery Expansion, halves market fees at Aurelis IV Station for two weeks when it's done.
The small project bar on the HUD can be dragged anywhere, or hidden with its ✕; turn it back on in Ops → Projects.
