
Pilot's Handbook · 4 guides
Danger
Security, the Wardens, conduct, duels and Cinder.
- 01Security and the WardensHow a system's order rating sets who protects you, who hunts you and what you can earn, from Warden-patrolled Core space to the lawless Void.New pilot
- 02Conduct and flagsYour lasting conduct score, the Criminal, Suspect and Outlaw flags, who may attack whom, and the weapons safety that keeps you out of trouble.Intermediate
- 03DuelsChallenge another pilot to a lawful five-minute fight with no flags and no conduct loss, anywhere in the Reach.Intermediate
- 04CinderThe warzone beyond Nyx, where the Wardens and the Choir fight without end. Pick a front, join the Wardens' side and paid kills are yours.Advanced
Read it here, then try it in the game.
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