Life in the ReachIn the game
The soundtrack
A score that follows you: organ hymns in Core space, pressure in the Void, drums when the guns start.
- tracks
- places with their own sound
The music knows where you are. It changes with the system’s security, with a scan or a slip, with your hangar’s shipyard, and builds in layers when a fight starts.
Vela
What you do
- 01
Everywhere has a sound
Core space, the Frontier, the Void, the Cinder warzone, scanning, autopilot, four hangars and a login theme.
- 02
Combat in layers
Tension when something locks you, action when the shooting starts, and short cues for jumps, arrivals, wins and losses.
- 03
Yours to tune
Leave it adaptive, pin a favourite, shuffle, or switch it off, and duck it under voices.
From the score · press to listen
- Long NightPiano, alone, before the first launch.Login0:51
- Harbour LightsStrings over safe, lit lanes.Core space1:30
- Hymn for the Long WayOrgan and strings for a long trip home.Core space1:30
- Dust LanesA lonely guitar where the patrols thin out.The Frontier1:32
- The ChoirVoices with no words. Don’t listen too closely.The Void1:32
- Deep FieldGlass bells while the probes close in.Scanning1:29
- Warden DeckOrdered, disciplined, on the hour.Warden hangar1:29
- MotorikAn endless road between the gates.Autopilot1:30
- Bullet TimeWhen the shooting starts.Combat1:22
- Front LineSnare and brass on the front line.Cinder1:00
